Programming is my passion.
I like solving hard problems. The act of breaking down a series of complex requests into their core problems, implementing solutions for those problems, then seeing the final, functional result is a cycle I can't imagine ever getting tired of.
Most of my experience comes from startups in and around Chattanooga, the Gig City.
Through this work I have learned when to move fast and when to slow down, how to fail fast and when to dig in, and to quickly pick up new tools and skills on my feet.
Recent Work & Projects
Bellhops (2014 - Present)
I am currently a full-time software engineer for Bellhops, an on-demand moving company that utilizes a college labor force.
I am primarily a backend programmer, working primarily in Python using the Django web framework. Recently, however, I have started doing frontend work, using React.JS, Redux, and Node
Carbon Objects (2014)
Carbon Objects is startup utilizing augmented reality technology in a primarily non-technical space. While working with them, I designed and developed a scalable REST API for web, iOS, and Android consumers.
Engage3D (2012 - 2013)
Engage3D was a startup founded on the principles of technology-based education and utilization of high-speed networks. At Engage3D, I worked on a 3D videoconferencing application using three.js and node.js, a motion-controlled art display using the same stack, and helped teach Python courses.
SimCenter (2011 - 2014)
The SimCenter is a nationally-recognized graduate school for computational engineers. At the SimCenter, I served as assistant systems administrator. My duties included daily maintenance of a large cluster of nodes, tool development, and technical support for an on-site user base of 50+.
Project Nothingness (2014)
A top-down dungeon crawler developed by a small team at University of Tenenssee at Chattanooga as a submission for the Independent Games Festival (IGF). This project was intense: We had 8 weeks from the start of the term to IGF submission. We used Lightweight Java Game Library (LWJGL) for this project.
Not Yet (2015)
Global Game Jam 2015 Entry. A Musical Puzzle game where your goal is to enter the mysterious arches visible at the beginning of the game. Unlock the secret of the arch by exploring the playing area.
Get In Touch
For more information about me, my work, or future propsects, shoot me a message using the form below.